Scene 1. In a community home are subjected to two little screens, presenting children’s animation. Mama seats in front of them kids times about 4 years – a kid along with a little girl. She sat them about pufach just a normal television viewing, thinking that the shows are tv shows. Children immediately get up and method the television recognizing their effect tests with computer activities. They know how to control the functioning imvu credits areas and immediately assimilate the principles of games. Fun are bright, interesting with educational. However, with nearly 10 small, children begin to look around, move with pufach and get positive, also the youngster climbs the training. Something, however, needs the crack. Kids are not entirely satisfied and are seeking another, real, motor sensations.
Scene 2. The room is imvu credits broken down into a large place with a lot of folks. Some of them use iPhones or laptops. Younger perform by PSP and focus on music with MP3 players, also I remain writing this article exploiting the capsule. After circling the room about 8-year-old boy, zaglądający the displays these tool also wanting to see agenda and entertainment. Each hit recounts wanted his mom. Complementing the satisfaction with the positive results of this unique test is the ability to show off an important person and get praise. That is her endorsement and laugh, but not merely the cognitive curiosity pushed him to help exploration.
Great notebook and a tiny kid with important needs
Universality, convenience and simplicity of pc is a sign of new times. Clearly visible is usually a fascination with the little creation of this particular technology and also the virtual world. Multifunctional computers, electronic devices, the electronic world is modernity with fact. The rift in the real life then the electronic slowly blurred. Applying the exclusive world, community, global has become a quite real and extensive. That truth has got into his children’s areas. They become totally meets the requirements of youngsters? Is it sufficient to guarantee the beneficial development on the full? These patterns show that it is not with recommend what that needs.
What is the specialized advantage of computers, games, virtual rival, is usually a limit in attaining interpersonal skills. The computer is unrealistically reliable and predictable. Always work according to the same principles, strictly comply with the direct, it responds the same road. Inside real world call such buy is unreachable. That happening is useless, because it does not show something important. For the opposite – makes the impression of peace, predictability, and take the world the requests on the qualities. With real world and connections is the opposite. Realists spouses or rivals are challenging, they have their own aspirations and purposes, often different from the wants. Their habits are surprising, often illogical, sometimes rude. They may not comply with the rules of „average play”, to try to cheat, charged for incompetence. These are burning and tough knowledge, but really. Good training is to prepare the child to deal with discussions with further partners, much more demanding than a computer.
The computer system is not at all a testing humor
Computer games, electronic devices offering entertainment, technical remedies for transmission are open, prepared to help our own every call. Our poverty and beg to help settle on what will happen – whether Let me play a sport, hear music, and can send funny forward. In actual, someone to talk to or performance a contest he should recommend this, receive and promote him for this fun. Sometimes even convince you it is a better understanding than the one he means. That teaches establish contact, negotiation, persuasion, establishing the law of know with assistance.
Computer perfectly knows the rules from the competition, never in disbelief „the way to games”, he understands all the runs and exceptions. Strictly follow the rules of the game, behaving honestly, fairly counted spots. In the sport world with really partners you have to contend not simply with the sport itself, but the lack of competence or integrity partner. That a tough experience, but should learn how to cope with the uncertain and uncertain, which is risky.
Many games – real and personal – very absorb children engage emotionally, evoke strong feelings. While single in contest with really partners you can keep the different problems on the same situations. One daughter calls after spending while the associate suggests a replay. This too provides the opportunity to notice the expression of feelings (facial expressions, gestures, states), which shows them good recognition. That facility is the root for empathy and emotional sensitivity, so significant for victory with relationships.